Posts Tagged: Beziercurves; adaptive components

05. Bezier curves

Points Bezier curve
inspired by Jeremy Roh and Zach Kron

Summary: This class covered the making of better smoother and scalable polygonal curves (Bezier Curves) in Revit. A 3-point and 4-point version was illustrated in class similar to the methods presented by Zach Kron in his blog posts Tool Making: Way better Bezier-ish by Points and Tool Making: Bezier-ish by points. An adaptable triangle that utilizes the 3-point curve to create a void aperture was started in class and will be continued into the next class where the goal is to produce an adaptable component with a randomized void aperture that changes based on point attractors (as seen in the thumbnail image).